Bug fix : settings not saving


Like an idiot i uploaded the game without checking if the settings worked correctly. The way it works is like this. Whenever you change the master volume or sensitivity it is updated in the user data. However, when i deployed the game there was no system in place to save the data. So, whenever you would enter a new level the previously locally saved settings would be wiped. However, it is all good now and there appear to be no issues. 

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